The target audience of most realistic racing games is fairly straightforward; generally 16-35 year old males most interested in:
- Cars
- Tracks
- Experience
The current Forza advert clearly aims to impress and excite this audience, and you can see it for yourself here. See you after the break!
For the most part, this is a well planned and executed advert. The impressive game visuals are presented well, conveying an image of high detail and immersion. The choice of music also reflects the game’s tone nicely.
It’s clear that the advertiser thought it important to advertise which cars are available to the player in the game. Furthermore, there is an important appreciation that while most of the target audience will be familiar with the cars, most shall never have the opportunity to drive one in real life. It’s a very emotional proposition, and it’s expressed beautifully in the strap line;
‘Where dreams are driven’
While other games brands try to attain a wider reach by partnering with other entertainment and lifestyle brands (often music artists and celebrities), this Forza ad attempts to do this through the popular TV show Top Gear. Again, allowing players to drive the Top Gear track in the game brings a potentially unrealisable dream to life for the player. Placing this feature in the ad is perhaps obvious, but it’s also a powerful method of attracting a wider audience.
On the less positive side, there is a missed opportunity due to the lack of social integration in this ad. The advertiser could have done more to encourage the viewer towards a higher level of engagement. For example, a QR code throughout the ad (accompanied by a clear reason to interact with it) could change lightly engaged viewers into more highly engaged Forza community members.
On the whole, it’s a good ad. The viewer should be left with a good understanding of what the game is about, along with a feeling of having the opportunity to experience something fantastic (less likely if you aren’t into cars).
The room for improvement – always encourage and make it simple for the viewers to interact on a deeper level.


